Angel's Blade: Archangels Orbital Intervention Force Turn 1 Assault

I want to preface this post by saying, I'm not one to mince or twist rules to try and get some sort of benefit out of my armies that simply isn't really there. We all know that guy right? I'm not that guy.  Generally I tend to rule on the side of caution when examining how units, specifically formations with odd rules, interact with other pieces of an army.  With that said, there has been speculation running rampant over the past week since Angel's Blade was released on the Archangels Orbital Intervention Force specifically how it relates to embarking on drop pods to gain a first turn assault.




There are essentially two camps here.  You either identify as an ITC player, or some other accepted set of rules separate from the GW Draft FAQ, or you do in fact identify as a player using the GW Draft FAQ.  This is important because the issue is quite easily nipped in the bud if you're using the GW Draft FAQ; the answer is no, Terminators from the Archangels Orbital Intervention Force cannot embark on drop pods from say a Flesh Tearers Strike Force.

The way Detachments and Allies work make this clear.  A Blood Angels army that includes multiple Detachments or Formations uses the Allies chart in the main rulebook (page 126) to identify their level of alliance.  In the case above, where you have the Flesh Tearers Strike Force (aka Seth's Taxi Service), and the Archangels Orbital Intervention Force (hereafter AOIF in this post), these are two separate Detachments in an army and thus use the Allies matrix to denote their level of alliance as Battle Brothers.  This is where the GW Draft FAQ comes in.



In May of 2016, Games Workshop, via their official Facebook page, released a series of FAQ and errata for 40k.  In the first one released, the FAQ for the main rulebook, one of the questions asked is:

Q: Can units that are Battle Brothers embark in each other’s Transport vehicles during deployment?
A: No.
Note that Battle Brothers allies may not necessarily ever embark into each other's transports, they simply aren't allowed to start the game in them.  Being that the drop pods in this scenario would be purchased from a Combined Arms Detachment (CAD) or a Flesh Tearers Strike Force, a separate detachment from AOIF and thus Battle Brothers with them, the Terminators in the formation could not embark on the drop pods to gain the turn 1 assault, as they cannot start the game embarked on them based on this wording.  Many will make the argument that they are from the same faction so it shouldn't matter.  That would be incorrect.  It does indeed matter as their level of alliance according to the Allies Matrix is Battle Brothers when in separate detachments.

Problem solved right?

Not so fast.  Many people (myself included) play ITC rules, which allows Battle Brothers to begin the game in each other's transports.  In this scenario, the AOIF could indeed use drop pods purchased as Fast Attack choices in another Detachment to carry out a turn 1 assault.

First, let's look at the Archangels Orbital Intervention Force Special Rules and Restrictions



Above, under Restrictions it simply says "none."

The main special rule we're looking at here is Swift Deployment.  As you can see there are some key phrases here. First, all models must be placed in Deep Strike Reserve.  When you make a reserve roll for the formation you make a single roll and all models enter play.  It is my belief that the intent here was this ruling was specifically meant solely for the units in the Formation.  That being said, nothing really restricts you from putting them in a Drop Pod from another Blood Angels Detachment in ITC rules.



Drop Pods have a special rule which requires that they, and the unit embarked upon them, be placed in Deep Strike Reserve.  Terminators don't have Drop Pods as Dedicated Transports for their unit, however nothing restricts them from embarking upon a Drop Pod taken as part of a Fast Attack choice in a Detachment of Blood Angels in ITC rules.

So, we have two conditions that are met here; the Terminators are held in Deep Strike Reserve and are embarked upon Drop Pods from another detachment which also arrive from Deep Strike Reserve. There is nothing in the Formation restrictions or special rules that prevents this.

The only requirement for reserve rolls is when you need to make them.  In the case of putting the Terminators in pods, if the pods are designated to be able to come in turn one (half of total pods rounded up in your army) then there is no reserve roll needed.  The formation doesn't require a reserve roll, it just states that when you take one, you make a single roll for all the units and they all come in.

In order to get the Terminators from AOIF down in pods on turn 1, where their other special rule will then trigger allowing a charge, you will need at least 5 total drop pods in your entire army.  The other 2 can be empty as well, or be dedicated transports for other units, it really doesn't matter.  You need at least 5 to make it work. That means you have 3 that enter play turn 1 via the Drop Pod special rules, which can be those with the Terminators from AOIF embarked, thus allowing a turn 1 charge with the Formation.



Yes, it seems sketchy at first, and likely NOT the intent GW had when they made this formation.  Then again, they might not have clarified it simply because the Draft FAQ clears it up with no need for a clarification.  In ITC events, and others like it where the Draft FAQ isn't currently in use for organized play, the water is muddied.  In those cases, there is no reason you couldn't do this.  Don't expect it to last much longer though, so if you plan on using this in ITC, until they make a ruling on it specifically, or adopt the GW FAQ you are free to use this method to gain a turn 1 charge with the Archangels Orbital Intervention Force.

Angel's Blade: Archangels Orbital Intervention Force Turn 1 Assault Angel's Blade: Archangels Orbital Intervention Force Turn 1 Assault Reviewed by RobChandler on 10:07:00 PM Rating: 5

9 comments

  1. This comment has been removed by the author.

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  3. Nice analysis, sometimes the rules overlaps can be confusing. One things that always puzzles me: If I take a formation and a CAD that are the same Chapter (e.g. White Scars), can I make use of the drop pod with a unit in the formation? Do they count as battle brothers even though they are the same army?

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    1. That is the head scratching part. According to GWs draft FAQ and my understanding of how the allies matrix works, they would be considered battle brothers for the purposes of embarking in transports. I'm not sure that was their intent when they made the FAQ but many people have voiced this same concern in the comments to the FAQ page. It really seems to shut down a great many formations when taken alongside say a CAD as in the example you gave. I hope that they expand upon this soon and clarify their meaning. A lot of formats aren't implementing it anyway as of right now. ITC is just one of them. Their is a major event coming up next month in the states called Warzone Atlanta. They have created their own FAQ for the event which is pretty much a copy paste of the GW FAQ with a footnote on this question giving exemption on armies where they have the same faction or chapter tactics as in the example you give

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  4. So it's broken, just use it and hope seams to be the powergamer prayer right now. And my personal issue with ITC, an organization that didnt write the rules or know there intent, but making ruling calls for players that need all the loopholes confirmed for them.

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    1. I don't think anyone is insinuating any loopholes or throwing up a powergamer prayer here. Based on ITCs tournament FAQ this would be legal. Whether it should be is an entirely different matter altogether.

      This isn't something I'd just spring up on an unsuspecting player or show up with to an event. For a friendly casual game I'd discuss the option with the opponent first. Or raise the issue with your local club and get their take on it. And of course get clearance from any tournament organizer before doing it to make sure it will be accepted or not.

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    2. I'm here to solve the argument!! The expression "knowing is half the battle" should be "knowing is 100% of the battle for 40k" pg 88 of the main rulebook... you cannot assault out of a vehicle on the turn in enters from reserve...

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  5. I am aware of the rule sir. However normally units arriving from reserve are not allowed to assault out of deep strike reserve. Or any reserve for that matter. When a drop pod arrives it's units count as having arrived via deep strike reserve. Thus overriding the normal rule. It's the whole codex vs BRB you see.

    From there you look at the vehicle they arrived in. It is open topped which allows for a charge of the other restrictions are lifted.

    Thus the unit can charge.

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  6. For true fans of this thread I will address is a free online! diamond saw blade for concrete

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